
Doom: The Dark Ages Just Got a 12-Hour Sequel Campaign in the Revelations DLC
The Revelations expansion for Doom: The Dark Ages landed July 7 with a full 12-hour campaign, a new Chain Spear, and the free Ripatorium 3.0 update. Here's what it adds and whether it's worth the $19.99.
Most first-person shooter DLC is a couple of new levels and a weapon skin. Revelations, the expansion for Doom: The Dark Ages that dropped on July 7, is closer to a small sequel. id Software says the campaign runs 10 to 12 hours, which is longer than the two Doom Eternal expansions stacked on top of each other. For a game people already sank dozens of hours into, that is a real second helping rather than a snack.
A campaign, not a side mission
The setup picks the Slayer up at his lowest. Battered and wounded, he gets thrown into a frozen-over Hell and has to claw his way back to reclaim his freedom and set the realm of Argent D’nur right again. The framing matters because it lets the expansion introduce a “different kind of demon,” one tied to the Slayer’s past, without contradicting where the base game left things.
Structurally, id has said Revelations breaks down to roughly 60 percent main story and 40 percent endgame material. That split is worth paying attention to. It signals the studio built this for the people most likely to buy it, the ones who finished the base campaign and want somewhere to keep pushing rather than a quick detour that ends before the good gear shows up.
The Chain Spear changes the rhythm
The headline addition is a new weapon, the Chain Spear. On paper it is a ranged tool that turns distant enemies into pincushions. In practice it does something more interesting: it reels the Slayer in toward whatever he hooks, closing the gap at high speed. That single verb, pulling yourself into the fight, opens up new options for both combat and platforming.
The clever part is how it slots into the existing kit. You can swap instantly between the Chain Spear and the Shield Saw, which means both tools can live inside the same combo. The Dark Ages already leaned on a melee-heavy, stand-and-fight loop that felt different from Eternal’s aerial dance. The Chain Spear leans further into that identity instead of fighting it.
Six new levels and some familiar faces
Revelations adds six large new levels stuffed with the usual Doom furniture: secret passages, collectibles, and special encounters that reward players who poke at every corner. The enemy roster grows too. New threats include the Warlock, who fights with infernal sorcery, and the Buzzsaws, jousting fusions of demon and machine. Longtime fans also get reunions with the Archvile and the Cosmic Elemental, two demons whose return will mean something to anyone who has been slaying since the older games.
Everyone gets Ripatorium 3.0 for free
Not all of this is paywalled. The launch of Revelations came bundled with a free update, Ripatorium 3.0, that lands for every owner regardless of whether they buy the expansion. It deepens the game’s customization sandbox, improves the way pass codes are generated for sharing challenge setups, and finally lets you save and load your own presets. That last one is a quality-of-life fix that the tinkering crowd has wanted for a while.
Should you buy it?
The value math is straightforward. At $19.99 for a 10-to-12-hour campaign with a genuinely new weapon and a fresh cast of enemies, Revelations is priced like a proper expansion and appears to deliver like one. If you bounced off The Dark Ages or never finished it, this is not the thing that pulls you back, since it assumes you know the systems already.
But if The Dark Ages clicked for you, and especially if its heavier, more grounded combat was the part you liked, Revelations is aimed squarely at your corner. A double-length campaign built around a hook-and-pull weapon is a strong argument for one more trip through Hell. And even if you skip the purchase, Ripatorium 3.0 gives every player a reason to load the game back up this month.
When did the Revelations DLC release?
July 7, 2026, on PC, PS5, and Xbox Series X/S. It arrived alongside the free Ripatorium 3.0 update for all owners.
How long is the Revelations campaign?
id Software pegs it at 10 to 12 hours, split roughly 60 percent main story and 40 percent endgame content, which makes it larger than both Doom Eternal expansions combined.
How much does Revelations cost?
It is $19.99 as a standalone add-on, or included if you own the Premium Edition or Collector's Bundle. You can also upgrade a standard copy to Premium for $34.99.
