
Marvel Tokon PC Beta Is a Mess While PS5 Version Runs Fine
Arc System Works has apologized for widespread performance issues hitting the Marvel Tokon: Fighting Souls PC beta, while the PS5 version appears largely unaffected.
A Tale of Two Platforms
The Marvel Tokon: Fighting Souls open beta is not going equally well for everyone. On PS5, things are reportedly humming along pretty smoothly. On PC, it has been a different story entirely.
Arc System Works released a statement over the weekend acknowledging the situation. “We’re continuing to investigate the gameplay and performance issues currently being reported on PC,” the developer said, according to Push Square. “While our investigation continues, we’d like to share several community-suggested troubleshooting steps that may help improve performance.”
Those steps include warming up shaders before jumping into matches, turning off frame generation, and disabling anti-cheat. None of those are the kinds of fixes that inspire confidence ahead of a full launch, and they put the burden of a smoother experience squarely on players rather than the studio. Arc Sys closed out the statement with “We sincerely apologise” for the trouble.
The PC Problems Go Deeper
Beyond general performance complaints, the situation on PC has a few specific wrinkles worth flagging. As reported by Push Square, the game currently does not work at all on Linux. The culprit appears to be anti-cheat implementation. The game uses Epic’s Easy Anti-Cheat software, which does have Linux support available, but only if the developer actively chooses to enable it. That the Linux version is completely non-functional in 2026 struck some players as an avoidable situation.
There have also been murmurs on social media suggesting that Sony is running background operations alongside the game on PC, potentially contributing to the performance problems. Push Square editor Sammy Barker noted some skepticism there, pointing out that it is difficult to separate genuine technical analysis from users piggybacking on broader anti-PlayStation sentiment circulating online right now.
What is clearer is that the volume of complaints about the PC version has been unusually high, even accounting for the standard chorus of shader compilation gripes that follows almost any PC release these days.
Why This Keeps Happening
Marvel Tokon is a Sony live service project, which means it is not a PlayStation exclusive in the traditional sense. Sony wants this one on PC too, chasing a broader audience for its ongoing games. That strategy has a mixed track record. Some Sony PC ports have landed gracefully; others have stumbled out of the gate in ways that generated real backlash.
The fighting game community in particular tends to be sensitive to technical issues, because at a competitive level, even minor performance inconsistencies matter. Players need reliable frame data, stable connections, and confidence that the game is behaving the same way for both people in a match.
Arc System Works has a strong reputation for PC support. The Guilty Gear Strive games and Dragon Ball FighterZ have generally been regarded as solid PC releases. That track record gives some fans reason to believe the studio will patch things into shape quickly, especially with the full release approaching in just a few days.
For now, though, the PS5 crowd is having the better beta weekend. And if you are on PC and struggling, the official advice is to warm up your shaders and hope for the best while Arc Sys works through its investigation.
What is wrong with the Marvel Tokon PC beta?
Arc System Works is investigating widespread gameplay and performance issues reported on PC during the open beta. Suggested workarounds include warming up shaders, disabling frame generation, and turning off anti-cheat.
Does Marvel Tokon work on Linux?
According to reports, the game does not currently work on Linux at all, related to anti-cheat implementation. The game uses Epic's Easy Anti-Cheat, which does support Linux if the developer enables it.
Is the PS5 version of Marvel Tokon having the same problems?
Based on reporting from Push Square, the PS5 beta has been running well, outside of some netcode concerns, with no major performance complaints comparable to those on PC.
